AI Insights · Timothy · October 2025
Top Slime Games Performance in Oman - Q3 2025
Explore the performance trends of the top slime games in Oman during Q3 2025, with insights on downloads, revenue, and user engagement.
In the third quarter of 2025, the leading slime games on a unified platform in Oman showed varied performance metrics. Here's a detailed look into their trends based on Sensor Tower data.
Bruno - My Talking Slime Pet by Dramaton LTD had a fluctuating quarter. Weekly downloads peaked at 1.6K in early August, while weekly active users experienced a steady increase, reaching over 11K in the same period. Revenue saw a modest rise, hitting a high of $11 in early September.
My Talking Slimy: Slime Cat 3D from Pixeland LLC maintained a stable performance. Weekly revenue started strong at $238 and gradually decreased to $125 by late September. Downloads varied, with a peak of 280 in early September, while active users slightly dipped but remained above 1K.
Super Slime Simulator also by Dramaton LTD, showed a decline in downloads from 249 to 77 over the quarter. Active users decreased from 695 to 257, reflecting a downward trend in engagement.
Super Big Slime: Black Hole 3D, published by Supercent, Inc., saw a decrease in downloads from 277 to 62. However, active users remained relatively stable, hovering around the 5.5K mark.
Finally, PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced a revenue peak of $72 in late July. Downloads were highest at 123 in early July but dropped to 17 by the end of September, with active users consistently around 1K.
For more in-depth insights and data, visit Sensor Tower's platform.