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AI Insights · Timothy · October 2025

Top Slime Games Performance in Oman - Q3 2025

Explore the performance trends of the top slime games in Oman during Q3 2025, with insights on downloads, revenue, and user engagement.

Top Slime Games Performance in Oman - Q3 2025

In the third quarter of 2025, the leading slime games on a unified platform in Oman showed varied performance metrics. Here's a detailed look into their trends based on Sensor Tower data.

Bruno - My Talking Slime Pet by Dramaton LTD had a fluctuating quarter. Weekly downloads peaked at 1.6K in early August, while weekly active users experienced a steady increase, reaching over 11K in the same period. Revenue saw a modest rise, hitting a high of $11 in early September.

My Talking Slimy: Slime Cat 3D from Pixeland LLC maintained a stable performance. Weekly revenue started strong at $238 and gradually decreased to $125 by late September. Downloads varied, with a peak of 280 in early September, while active users slightly dipped but remained above 1K.

Super Slime Simulator also by Dramaton LTD, showed a decline in downloads from 249 to 77 over the quarter. Active users decreased from 695 to 257, reflecting a downward trend in engagement.

Super Big Slime: Black Hole 3D, published by Supercent, Inc., saw a decrease in downloads from 277 to 62. However, active users remained relatively stable, hovering around the 5.5K mark.

Finally, PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced a revenue peak of $72 in late July. Downloads were highest at 123 in early July but dropped to 17 by the end of September, with active users consistently around 1K.

For more in-depth insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025